These Games Kind of Let Us Down

    February 24, 2011 at 6:00 am

    A whole slew of lists have been made about horrible video game endings, but most of those include games that aren’t really worth playing to begin with.

    These are the worst endings to games that are 100% worth your time… until the end.  This proves, once again, that for most games, the developers probably think about the ending LAST…..which really blows.

    Thanks to Ranker for these awesome videos…

    The Legend of Zelda

    For many of us, The Legend of Zelda is probably the first game that ever made us feel any kind of a sense of story.  Even just hearing the intro to it the intro from the 8-bit opening screens is something to behold… which is why many people felt so betrayed at the end of this otherwise classic.  You go through all these dungeons, all these quests, monsters, weapon upgrades, and arguably the best music in video game history… only to hit a “Thank You” screen.  Thank you?  Damn you Zelda!

    Mike Tyson’s Punch Out

    One of the most classic and enjoyable, quickly-beatable, hilarious, kind of racist, and fun-packed games to ever come out of the NES, Mike Tyson’s Punch-Out!!! really made a mark on all of our childhoods. We got to walk up to some of the greatest foes we’ve ever faced, figure out their rhythm, then beat them senseless. If you make it past all the actually-kind-of-hard-to-beat later fighters, you even got to fight the legendary Mike Tyson, who can pretty much knock you out with one punch, and who at the time the game was released was still considered pretty cool.  But after all that hard work, the only thank you we get is from Iron Mike saying that we’re good?  Really?  And he winks at us? Come on man!  Yeah we see “credits” but it still sucks.

    Dragon’s Lair

    No, not the crazy animated version Dragon’s Lair, that game that everybody loves to look at but secretly hates to play. This NES adaptation was a different really difficult adaptation of Dragon’s Lair. The game in of itself was pretty simple, but how all the characters were incorporated was pretty damn great. Also, it really didn’t look to bad for the time, which is why we think they should’ve made more cartoon games back in the old days. You go through quite a crapload of work to save the princess, as a hero does, and that’s perfectly fine.   But how does it end? Our hero just walks off-screen and we’re told that he saved Daphne.  Awful

    Half Life 2

    In one of the best 1st person shooters ever, you fight your way through zombies, aliens, hard as crap to kill tripods, fight your way through a giant factory, only to get to the lamest boss battle of the game and a quick cut to, “You’ve done your job. Let’s get you out of here before this place blows up. Oh and we’re leaving your friend behind.”  What a sham.

    Halo 2

    The game ends with Master Chief flying through space towards what appears to be the last level in the game. All the pieces are in place for the epic conclusion of Halo 2. And when he’s asked, “Master Chief, do you mind telling me what you’re doing on that ship?” Chief says, “Sir… Finishing this fight.”  The End.   Uh, no, you’re NOT finishing this fight. You’re ending on an abrupt, and even worse, a cryptic cliffhanger that provides no emotional satisfaction whatsoever to your enormous and devoted audience

    1. TheReviewer says:

      I gotta admit that the ending to Mike Tyson’s Punch-out was a little underwhelming.

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